A post at http://notmo.blogspot.be/ made me think about the way I fit my ships. As a noob, I have no idea why some fits are good and others are bad. Most of my fits I either get from friends who can use EFT or out of BattleClinic.
This is probably a wrong way to approach this subject. While flying my Machariel I used T1 scout artillery, until someone told me that if I used T2 I’d have more DPS and will be ‘better’ at flying with it. Why? Well I have no clue but I just shrugged and started training for T2 artillery, I already had a bunch of it anyhow due to the fact that at the time I was manufacturing them.
After having it trained I did notice a change in my dps, but I didn’t quite get why. I’m exactly the same with fitting tank or rigs. I know that what I have is good (because I tend to not die) but I have no idea why it’s good for my fit.
Maybe it’s time to play around with EFT, time to look at other people’s fit and figure out why something is good or bad.
And time to train artillery specialization.
My RvB character is training into missile skills, I’m having a lot of fun with the Kestrel I fly, although I tend to lose more than I kill.